You bring up a good point about it breaking.  I think I'll tweak it a bit to 
see if I can make it more useful.

> Not sure if anyone's brought this up,
> but I find the current system makes chainsaw rather useless.
> I believe that since it's a melee weapon, it has to either
> not break, or break alot less- otherwise, the risk of losing
> 100 odd rep using it and losing it is just not worth the
> time- might as well just sell it. I've attempted chainsaw
> twice, both times had it broken on the second/third hit.
> On top of that, it is already a hard weapon to use- since
> the sound makes it hard to keep track of loots or sombiez-
> and if you keep it turned off, you risk getting cornered,
> panicking, and killed because you forget you can't swing it
> without hitting that T first.
> I'm just frustrated that I longed for a chainsaw, and then
> now it's here, I don't find it useful at all cause all it
> seems to do is break lol.


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