You bring up a good point about it breaking. I think I'll tweak it a bit to see if I can make it more useful.
> Not sure if anyone's brought this up, > but I find the current system makes chainsaw rather useless. > I believe that since it's a melee weapon, it has to either > not break, or break alot less- otherwise, the risk of losing > 100 odd rep using it and losing it is just not worth the > time- might as well just sell it. I've attempted chainsaw > twice, both times had it broken on the second/third hit. > On top of that, it is already a hard weapon to use- since > the sound makes it hard to keep track of loots or sombiez- > and if you keep it turned off, you risk getting cornered, > panicking, and killed because you forget you can't swing it > without hitting that T first. > I'm just frustrated that I longed for a chainsaw, and then > now it's here, I don't find it useful at all cause all it > seems to do is break lol. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
