Ah, that's not so bad.
I had nasty visions of you having to mark out patrol routes for enemies or
the like in it which would be horrible, ---- or at least it sounds that way
to someone with my spacial awareness or lack there of.
Beware the grue!
Dark.
----- Original Message -----
From: "Phil Vlasak" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Tuesday, December 20, 2011 11:53 PM
Subject: Re: [Audyssey] Shard Workshop Zero Sight released!
Hi Dark,
The only time the Cartesian direction degrees comes into play is when
teleporting a player or other creature to a new location.
Then you have to specify 0 if facing east.
Phil
----- Original Message -----
From: "dark" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Tuesday, December 20, 2011 6:46 PM
Subject: Re: [Audyssey] Shard Workshop Zero Sight released!
Hi phil.
wow, that about the Gma engine is logical, but must've been a nightmare
to keep track of.
thanks for clearing this up.
Beware the grue!
Dark.
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