Hi Philip, I'd be interested in giving this a try. I'd have to familiarize myself with BGT, though, and that could take a little time. I assume there's a BGT version we can use without purchasing the software. What limitations does it have?
Links to information on getting started with BGT would be welcome so that I can explore it before such a contest begins. Thanks, Nancy -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Thomas Ward Sent: Tuesday, December 27, 2011 5:43 AM To: Philip Bennefall; Gamers Discussion list Subject: Re: [Audyssey] BGT competition - any interest? Hi Philip, Count me in. I'd be interested in entering a contest like this. Although, not sure that I can create a game in a month given I haven't studied up on the BGT scripting language much. So I'd need a little time to get the basics down first. However, its a great idea. Cheers! On 12/26/11, Philip Bennefall <[email protected]> wrote: > Hi all, > > I wanted to see whether there is an interest among the existing or > potentially interested users of the BGT engine, in a competition that I am > thinking of arranging. It would go under thane name "The BGT Month > Marathon", and the objective would be to create an audio game within one > month. The public would then vote on a few aspects of each game such as > sound quality, stability, playability, innovation, etc. All of these scores > would be added up to form the final score for each game, and the one with > the highest over-all score would win. The contestants would of course be > able to vote as well, on anything other than their own creation. The prise > would be a free license of BGT Pro Unlimited. > > So why am I holding this competition, and giving away a prise worth 400 > dollars? For one simple reason. I want to encourage the use of the BGT > engine to create new and exciting games. If we can bring some fun into the > creation process as well, then all the better! > > Now, I wanted to see what you all think of this idea? I have not planned out > all of the details yet, nor am I 100 % certain that I will go ahead with the > competition. However, if the interest is great enough, then I'll definitely > run with it. If you are interested, please also specify whether you would > participate if we went ahead. If I get 4 or more interested participants, > then I will be certain to get rolling as early as January. > > Thanks for reading and let me know your thoughts! > > Kind regards, > > Philip Bennefall > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
