Hi Nancy,

Yes, there is a trial version of BGT. Basically, if you download BGT
without a license key you can write games, but you can not compile
them to a Windows executable. Instead you have to run the source code
through the BGT runtime interpretor. Which will run a little slower,
and if you redistribute the scripts everyone has access to your
source. So for general distribution you probably want at least a basic
shareware license which costs $29.

As far as documentation goes BGT comes with everything you need to get
started. There is an audio manual plus there is a help file filled
with descriptions of every function available through the engine. Plus
on the Blastbay website there are some free games with source you can
look at to get a basic idea of how to get started.

Cheers!


On 12/27/11, Loravara <[email protected]> wrote:
> Hi Philip,
>
> I'd be interested in giving this a try.  I'd have to familiarize myself with
> BGT, though, and that could take a little time. I assume there's a BGT
> version we can use without purchasing the software.  What limitations does
> it have?
>
> Links to information on getting started with BGT would be welcome so that I
> can explore it before such a contest begins.
>
> Thanks,
>
> Nancy
>

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