You can combine or alter a sound to make a new sound. On 1/25/12, Nicole Valicia Thompson-Andrews <[email protected]> wrote: > hChange them to what? > Nicole Andrew > Pen name Mellissa Green > Budding novelist > > ----- Original Message ----- > From: "Willem Venter" <[email protected]> > To: "Gamers Discussion list" <[email protected]> > Sent: Wednesday, January 25, 2012 5:49 AM > Subject: Re: [Audyssey] Game Design > > >> Hi. >> For voice over work you can advertize the job on list etc. You can >> then choose who you want to say the dialogue and they could record the >> dialogue. >> Sound design is completely different from programming. You use a sound >> editor to change the sounds the way you want. For raw sounds you can >> either record them yourself or download sounds from the internet. >> >> >> >> >> On 1/25/12, Jacob Kruger <[email protected]> wrote: >>> Primarily, but am busy with plans to add sound effects, etc., but, yes, >>> would really depend on how far you wanted to go in terms of sounds, real >>> time interaction, etc. >>> >>> Stay well >>> >>> Jacob Kruger >>> Blind Biker >>> Skype: BlindZA >>> '...fate had broken his body, but not his spirit...' >>> >>> ----- Original Message ----- >>> From: "Nicole Valicia Thompson-Andrews" <[email protected]> >>> To: "Gamers Discussion list" <[email protected]> >>> Sent: Wednesday, January 25, 2012 8:57 AM >>> Subject: Re: [Audyssey] Game Design >>> >>> >>>> The games are suppose to be audio-based, isn't interactive fiction >>>> text-based? >>>> Nicole Andrew >>>> Pen name Mellissa Green >>>> Budding novelist >>>> >>>> ----- Original Message ----- >>>> From: "Jacob Kruger" <[email protected]> >>>> To: "Gamers Discussion list" <[email protected]> >>>> Sent: Wednesday, January 25, 2012 1:37 AM >>>> Subject: Re: [Audyssey] Game Design >>>> >>>> >>>>> You could, possibly, use my mapData game engine to just render/generate >>>>> your own game renditions - to a certain extent - for now anyway: >>>>> http://www.blindza.co.za/work/#python >>>>> >>>>> The backend lets you generate interactive fiction maps, that can then >>>>> be >>>>> made use of/played around with in the front-end, and, yes, it's a bit >>>>> simple for now, but anyway...<smile> >>>>> >>>>> Stay well >>>>> >>>>> Jacob Kruger >>>>> Blind Biker >>>>> Skype: BlindZA >>>>> '...fate had broken his body, but not his spirit...' >>>>> >>>>> ----- Original Message ----- >>>>> From: "Nicole Valicia Thompson-Andrews" <[email protected]> >>>>> To: "Gamers Discussion list" <[email protected]> >>>>> Sent: Wednesday, January 25, 2012 8:28 AM >>>>> Subject: [Audyssey] Game Design >>>>> >>>>> >>>>>> How are audio games designed, and who can I contact about designing >>>>>> audion games for me? I'm a budding novelist, and want to sell or have >>>>>> sold audio games for my universe. How would work, like would I send >>>>>> them >>>>>> >>>>>> the books, and they turn one into a game? >>>>>> Nicole Andrew >>>>>> Pen name Mellissa Green >>>>>> Budding novelist >>>>>> --- >>>>>> Gamers mailing list __ [email protected] >>>>>> If you want to leave the list, send E-mail to >>>>>> [email protected]. >>>>>> You can make changes or update your subscription via the web, at >>>>>> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>>>> All messages are archived and can be searched and read at >>>>>> http://www.mail-archive.com/[email protected]. >>>>>> If you have any questions or concerns regarding the management of the >>>>>> list, >>>>>> please send E-mail to [email protected]. >>>>> >>>>> >>>>> --- >>>>> Gamers mailing list __ [email protected] >>>>> If you want to leave the list, send E-mail to >>>>> [email protected]. >>>>> You can make changes or update your subscription via the web, at >>>>> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>>> All messages are archived and can be searched and read at >>>>> http://www.mail-archive.com/[email protected]. >>>>> If you have any questions or concerns regarding the management of the >>>>> list, >>>>> please send E-mail to [email protected]. >>>> >>>> >>>> --- >>>> Gamers mailing list __ [email protected] >>>> If you want to leave the list, send E-mail to >>>> [email protected]. >>>> You can make changes or update your subscription via the web, at >>>> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>> All messages are archived and can be searched and read at >>>> http://www.mail-archive.com/[email protected]. >>>> If you have any questions or concerns regarding the management of the >>>> list, >>>> please send E-mail to [email protected]. >>> >>> >>> --- >>> Gamers mailing list __ [email protected] >>> If you want to leave the list, send E-mail to >>> [email protected]. >>> You can make changes or update your subscription via the web, at >>> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/[email protected]. >>> If you have any questions or concerns regarding the management of the >>> list, >>> please send E-mail to [email protected]. >>> >> >> --- >> Gamers mailing list __ [email protected] >> If you want to leave the list, send E-mail to >> [email protected]. >> You can make changes or update your subscription via the web, at >> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[email protected]. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [email protected]. > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. >
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