I think it would be good if touchscreen devices or actual screens had
sides, a top and bottom or at least markers for edges etc on a physical note.
though iphones do that not sure about droids.
At 02:34 p.m. 22/04/2012 +0100, you wrote:
Hi Tom.
Well as I've said, my own mental mapping and spacial location skills
are not really up to much, so I'm not sure how a touch screen will work for me.
That being said, I probably would be fine if there is some sort of
auditory marker, since then, instead of attempting a complete mental
map of everything on the pad, I can simply remember "right of item
x" which is indeed how I do all my mental mapping exercizes, by
relations to existing objects rather than by attempting some sort of
overview, whether that's in an fps game, a mobility route, on stage
or whatever else.
that's why I'm hoping I'll find a touch screen workable despite my
lack of space, since there's lots of interesting stuff on Ios to do
at the moment.
For pcs though, we'll see. As I said in another message, i think
keyboards will always be necessary for reasons of typing and word
processing, and thus keyboard navigation. i know microsoft got into
severe trouble over the ribbons in windows 7, so I'm hoping that
windows 8 will at least be a little more logical, ---- though the
annoying trend of womping as much information into as smaller space
as possible so that sighted people can get a skim overview is one
I'm less fond of.
Beware the grue!
Dark.
----- Original Message ----- From: "Thomas Ward" <thomasward1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, April 22, 2012 12:04 PM
Subject: Re: [Audyssey] LWorks
Hi Dark,
Yeah, touchscreens can be nice once you get use to them. I didn't
find them as difficult as I thought they'd be, but there apparently
not for everybody. Like everything else in life it all depends on
how much effort, time, and energy you are willing to commit to
learning the new interface.
The best way I can describe it is cane travel verses a dog guide.
With cane travel a blind person uses his/her cane to stay in
contact with the world around them such as the tree lawn, walls,
staircases, parked cars, etc. With a guide dog the dog avoids
polls, trash bins, parked cars, and just about everything a blind
cane traveler is taught to use as landmarks. The difference between
a keyboard and touchscreen is similar.
With a keyboard or keypad there are buttons and keys in the same
place that a blind person can use to orient himself or herself
with. With a touchscreen it is a flat plastic surface with no
physical landmarks to orient the blind user. Instead a blind user
must use his/her memory and mental image of the screen layout to
point at a specific area of the screen and tap the correct icon,
menu option, etc. On the iPhone, at least, it helps that you get
some verbal feedback as to what you are doing.
This is nothing more than a hunch but I'm guessing people who are
having trouble with touchscreens have a very poor sense of spacial
orientation. They have difficulty visualizing the locations of
things on the screen and aren't sure where to put their fingers to
activate a certain icon etc. They are easily confused by the user
interface because they are unable to form a mental image of the
screen and how it is laid out for the sighted user.
Cheers!
On 4/21/2012 12:55 PM, dark wrote:
I must admit I'm planning on an Iphone myself when my laptop
busts, since these days I just need something portable, and there
are more and more really awsom sounding games for it.
I understand there will be a learning curve, but actually I will
probably use games to help me with that, for instance playing text
games to learn about screen navigation, the same way that playing
online web games got me familiar with site navigation.
Of course, I've not tried one yet, so I might be jumping to
conclusions, but from the sound of it touch screens are the way to
go, and I'm intreagued by the idea of one that works with screen reading.
Beware the grue!
Dark.
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