Hi Dark,

As they say "whatever works." Although, I must say I find your way of
navigation pretty alien to my own experiences.

When I play Shades of Doom I bring up a mental image, a map, of how
the levels are laid out. I realize on level 1, for example, I start in
at (19, 19) which is the north-east corner of the map or top left hand
corner if you prefer. I move west to the north-west corner and then
south and then turn east into the parallel corridor. I can't imagine
not having this mental overview of the game world. Yet, clearly as you
pointed out it can be done by using landmarks rather than visualizing
the world as a whole.

However, the bottom line is since I almost always visualize the world
around me, in real life as well as a virtual one, I find it a very
important skill to have. When I use Windows, Linux, an iPhone, etc the
same mental mapping skill gives me a mental picture as it were of the
screen. I don't think of button x being to the left of button y in the
terms of landmarks but as to how button x and button y fit into the
entire mental picture. I suppose having grown up sighted I still think
in terms of a sighted user looking at the image as a whole rather than
any specific piece of it.

Cheers!


On 4/22/12, dark <[email protected]> wrote:
> Hi Tom.
>
> I disagree on visualization or spacial awareness, since that is a skill i
> just do not have. This is why I find a game like battleships,
> patience/solitare, mine sweeper, chess, or even draughts/checkers nearly
> impossible to play unless the board is in front of me in either a visual or
> tactile form for me to get that sort of overview, since I just cannot
> maintain the memory of where each object is after the audio view of it has
> moved on.
>
> That being said, i do find gma tank commander and shades of doom possible,
> but my mental way of playing is probably different from other peoples, since
> instead of attempting to build up a larger, mental map of the entire
> location, I simply work by memorizing the relations betwene landmarks, and
> the directions provided by the coordinates system.
>
> For example, I know in the first level of shades of doom, that you follow
> the corridors until you get to the end of one with two doors, one leading to
> a radio room, the other up a corridor to the fan room.
>
> once in the fan room, you can go left into another passage then right into
> another large room, with a door leading to a passage going out of it to the
> left, and in that passage is the false wall where the message is (and
> usually a monster with a gun).
>
> I have no practical idea where that room is in comparison to the rest of the
> stage at all, but by memorizing the landmarks and directions I know just
> where to find it with respect to the rest of the stage.
>
> I actually believe it was playing massive, exploration games like Turrican
> and Metroid that really improved my memory skills for landmarks, since there
> I'd often have to spend a fair amount of time wandering around an area
> looking for a specific configuration of ledges or a specific landmark that I
> know leads to where I'm going, and this skill in fact has stood me in very
> good stead.
>
> For example, last weekend I was in brightan at the mini aims music school
> and auditions, and since I know I'll be back there perminantly I determined
> to learn the 10 minute or so walk from my hotel to the music school.
>
> I have no idea where practically in directional terms this went, but I know
> it's right, streight on, through a style, cross one road, walk until i find
> the grass verge, cross again, right, then up a very long road to a white
> wall, cross on the right, streight on up to a main road, follow the railings
> right again, and left to the entrance.
>
> My parents were staying with me at the time (they wanted a holiday), and it
> just took one run there and back with them for reever and I to get the
> route, ---- and in fact having a dog really help with that since I could
> concentrate upon my land marks instead of worrying about what rubbish people
> stuck on the pavement (indeed, she remembered it as well if not better than
> I did).
>
> So the point of all this is that mental overview of space is actually
> unnecessary if you are sufficiently used to working with an alternative set
> of skills.
>
> I'm always frankly amazed at the mental mapping skills some blind people
> have, ----- I just realized it's not something my mind will do, ---- indeed
> there is probably a physiological explanation for this, since when i was
> born I apparently suffered mild brain damage, and though we can't determine
> anything wrong with other mental areas, my spacial perception really isn't
> what it should be.
>
> Fortunately, my memory is more than up to the task.
>
> Beware the grue!
>
> Dark.
>
>
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