Everyone, I don't know how applicable this would be to Swamp, but since Alter Aeon is also a persistent server, we've run into a lot of problems like this over the years. Since the internet sucked a lot more in the olden days, so we put in protection for link death:
If a player loses link and is attacked to the point that they would die, the server transfers them back to the safe zone and kicks them from the server. There's a timer on this, so that if players drop link to escape death, the server will let them die instead of saving them. Some sort of 'work' mode that allows for this might help players, so that if a player hasn't been active for a few minutes the server will try to save and boot them when they're attacked. To prevent people from abusing 'work' mode, it might be necessary to have fewer or no rewards or gains when you play with it on. It's tough to handle 'real life' situations when they come up in a virtual world. As a game designer you want to preserve the integrity of the virtual world, but when real life gets in the way, all you can do is try to make things a little easier on your players. Swamp sounds like a really awesome game. It's neat hearing about all the stuff going on with it. Dennis Towne Alter Aeon MUD http://www.alteraeon.com On Wed, May 2, 2012 at 3:22 PM, Christopher Bartlett <[email protected]> wrote: > > > -----Original Message----- > From: [email protected] [mailto:[email protected]] On > Behalf Of Ben > Sent: Wednesday, May 02, 2012 2:09 PM > To: 'Johnny Tai'; 'Gamers Discussion list' > Subject: Re: [Audyssey] swamp 2.2 thoughts > > But what if, like me, you don't have 200 rep... did you think of that? > That's kind of inconsiderate to players like myself who have school to > contend > with ... > On the flip side, for someone with 4.5 million reputation, and yes they > exist, 200 rep wouldn't matter. > > I ended up getting into a phone conversation while outside the safe zone and > had to listen as I got munched and the screams came through my folded > headphones. You know, things happen, and I guess I don't care all that > much, even though I now have something like 20 rep and will be starting all > over. I guess it matters more to others though. > > Chris Bartlett > > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to [email protected]. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
