Personally I felt like the contest was far too long.  I would have been a lot 
more revved up and excited about a contest lasting for only 2 or 3 weeks, but 
of course I understand I'm a minority in this.  With 2 months I ended up 
dragging my feet until the last week, LOL.

I don't actually expect to ever see a game contest this short though.  It makes 
far more sense to give at least a few months since the average participant will 
be wanting that.  :)  I just felt like sharing.

Oh yes, and congratulations to Nikola!  Well done!

> wow, that's most unexpected, congrats
> to Nikola as well.
> 
> of course once I find out where the games are hosted I'll be
> glad to write up audiogames.net entries for them.
> 
> Philip, this was a great competition, however one feeling I
> did have is that the participants didn't exactly have time
> to really let their skills show through, given the two month
> time frame.
> 
> Retroremakes, darkbasic, donation coder.com and other such
> pc indi sites that have similar developement competitions
> usually give a six month developement period.
> 
> While I don't despute we got some good games, not everyone
> who was going to enter got a chance to create a game, and I
> do feel that a longer developement period would have yielded
> a few more entries, ---- heck even the arborell gamebook
> competition gives four months, and that's just for the
> writing of a gamebook in text, rather than the ful
> programming of a game.
> 
> I would therefore really suggest that the next competition
> instead of being short notice, gives 4-6 months of
> developement time to entrants, to make certain everybody who
> enters can do the best he/she can.
> 
> I'd therefore personally suggest you announce the comp in
> august or so, with developement time running september to
> december, and the winner to be announced in January.
> 
> This way everyone gets notice, and we have a nice build up
> to the new 2013. The timing however doesn't matter, sinse
> obviously it needs to be convenient to you, I do however
> very much think that 4-6 months developement time would
> yield even better results for the next competition.
> 
> Beware the grue!
> 
> Dark.


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