Hi Darren,

I hear you there. I definitely understand your frustration. Perhaps
better than most, because I was sighted for a large part of my life
and after I went blind a lot of the games I enjoyed are no longer
accessible and now that I'm a programmer I have the skills but not the
time and manpower to do half the things I'd like to do.

For example, I use to love the Civilization games. Unfortunately, the
mainstream Civilization games are not accessible, and Free Civ would
still require a lot of work to be made fully accessible. While it is
possible for me to write something like that it would take years to
complete. I'm not sure I want to invest five or more years in one
single game no matter how good it is, and that's really the problem.

 Something like Galaxy Civilization would rock. Basically, in Galaxy
Civilization you pick one of the playable races and start out at the
beginning of the space age. You might have some farms, factories, and
a short range, unarmed, spaceship. Just enough to explore your home
system and setup a few colonies on nearby planets. As you play you
will build better ships for deep space exploration, better weapons,
etc and will encounter other races. Some will be friendly and trade
and others will be warlike and engage in an intergalactic conflict.
Eventually, it will come to all out galactic war and you will have to
build cruisers, battleships, and dreadnaughts, etc in order to defend
your home space and take over other planets. It is games like that
which I love because a single campaign can take at least a month to
complete and the game seems nearly endless.After a while you will end
up controlling hundreds of ships, stations, factories, farms,
soldiers, etc. That's the kind of game I really love playing, but I
have no idea how long it would take me to create something that
complex.

Although, I do have something like that in the works. A couple of
months ago Lisa asked me to rewrite a Dos game called, "Facing the
Enemy," which I'm working on as I have time. You basically start out
with a small fleet of ships and end up building a much larger more
powerful one to defeat the Morte Star Empire. Its not quite as complex
as Galaxy Civilization but is close enough and simpler to create. That
is do in part because you are limited to four battlegroups of 15 ships
each which means that the player can only have 60 ships at a time.
That obviously is easier to deal with since we are not dealing with
hundreds of ships, but a fixed number of each thing.

Cheers!


On 6/12/12, Darren Harris <[email protected]> wrote:
> hi thomas,
>
> yes i can see that totally. it's just frustrating that's all to be honest.
> it's certainly not an easy thing to create i can go with that for sure.
>
> Sent from my iPad
>

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