That sounds cool/like fun.
Our sort of current thing is some of the story lines we're playing, it
wouldn't be all that easy to just bring any old character/type of character
in out of the blue, so we sometimes end up letting the game master decide
which of his relatively detailed NPC players to let them try out, and we
then encourage them to ask any questions they may come up with, with regard
to playing processes, skills usage, etc. etc.
And, BTW, my current, primary character is Bork! the Boar slayer! - and to
give you a bit more of an idea relating to character development, etc. he
has a stray wolf that sometimes follows him around, as well as a sort of NPC
neanderthal type apprentice/assistant...<smile>
Stay well
Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'
----- Original Message -----
From: "dark" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Monday, June 18, 2012 9:33 AM
Subject: Re: [Audyssey] Redistributing RPG Source Books
Hi jacob.
That I can understand, though to be honest when I was in those situations
myself, what people mostly did was create a basic character concept,
rather than a literal npc.
So for instance you would say be given a "dwarven mercinary" chracter
sheet, with your various items on it, and be left to fill in name, and any
vague background you wanted, but have your skills, stats and equipment all
sorted.
This was actually a nice way to get into the game, sinse you could draw on
an architype you personally liked, but were free to expand it.
One of the best incidences I had was in a very crazy, steampunk, trans
temporal game called I believe time bandits. I was offered several
concepts to try for a one off session, gunslinger, beurocrat, brawler, and
went for of all things "disney princess!"
Sinse however she had massive physical stats, I played her as this sort of
slightly psychotic sterriotypical disney heroin, who would give people
long lectures about peace and love and beauty, ---- then clobber them! :D.
While not a character I'd want to play long term, for a one off evening's
game it was hilarious and really good fun.
Beware the Grue!
Dark.
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