Hay Jacob, I do know what you mean about difficulties introducing people to a campaigne mid way through.

My mutants and masterminds game has gone on for over three years now, there is a huge amount of plot and backstory, and it'd be pretty hard for anyone to join in mid way through, though at the same time this also makes it a great game to play with a distinct ongoing plot.

Probably if someone else turned up in the area who wanted to play we'd start another game with them, rather than introducing them into mutants.

Btw, one amusing thing about long time rp players is sometimes they talk about rp events in their actual lives, which can sound very amusing to an outsider.

My favourite of these was when two of our players got into an arguement about one of them owing money for a pizza and the other paying her back. After the arguement had escalated and lots of references about her boyfriends lack of reliable repayment were made, she finally burst out in great disgust with "you! left me chained to the anvil of dispare!" refering to an incident in a campeigne they both played! that was pretty funny, and in fairness if someone had left me chained to the anvil of dispare I'd probably not trust them to pay for a pizza either :D.

Even more ironically, they're getting married in september, though I don't know whether the anvil of dispare is involved or not, complete strangeness! lol!

Beware the grue!

Dark.

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