Hi Kai,
ok, just a few points here.
First, you can't really compare foot to games. Foot does not cost as much,
and besides you just eat it and it's gone. When you didn't like it, you just
don't buy it again. But a game should keep you entertained for quite some
time and is a purchase for some years and not one meal, so I would really
think before I buy a game, much more so as if I want to buy something to
eat.
Second, when a mainstream game comes out there are many more sources of
information. There are tons of websites with reviews, you can watch videos
from gamers who got the game on the release date or even from testers. We
don't have that with audiogames. There are maybe two or three podcasts on a
game and a few reviews, but only long after the game was released and many
games don't even have that. So there is nothing around what really could
help us judge if a game is worth buying or not. So a demo is really the only
way here to see something of the game beforehand.
Third, as Heyden said you can't really compare the numbers. There are
millions of mainstream gamers out there. Yes, there are those who buy the
game just when it comes out, mostly because they know the company and expect
great games from them or just because they can't wait. But there are many
more who don't buy it at all or they at least wait a few weeks to see if the
game gets good reviews. But because there are so many potential customers
out there, the game companys of course get cash from that. Our market is
just too small for that and as I said, we don't have so many reviews or
gameplay videos etc. to help us decide.
Best regards
Sarah
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