The Bezier tool is better suited to the tasks you're describing. Using
freehand tool as a precision tool (i.e. for background extraction) is a
Freehand tool is intended to make coarse selections or tweaks in
selections that don't need too much precision.
I'd reccomend you this workflow for background extraction:
-Draw a path along the edges of the shape that you want to extract, draw
other paths for the holes (if you create them in the same path layer
they are automatically combined with the other paths forming holes).
-Turn path into selection
-Add a mask channel based on that selection.
So, imo, the existence of better tools for the same procedure makes this
If you ask me, I'd love to have the ability to apply boolean operations
between different paths before seeing further work on the free selection
Your other proposal (selection stack) is very interesting, but sounds
quite difficult tu implement.
I'm not thinking exactly in your examples, but in the possibility to
transform different selection levels independently (i.e. you selected 3
circles and you want to adjust the size of the first one).
Oh, btw. I'm experiencing some troubles with SIOX. In some images (I
couldn't figure it out exactly when it happens) after the initial coarse
selection the mask is displaced to the lower left of the image (with the
right shape, but completely misaligned with the image) making it
impossible to perform the extraction.
Is that a known bug or it's just me?
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