On 07/27/2010 08:08 PM, Charlie De wrote:
> On the other hand, I understand you have other good reasons to go the GEGL
> route. That's fine, except it will take a long time to regain the
> GIMP already has, namely multi-threading. It's for that reason that I think
> relatively simple solutions in the core are still worthwhile.
First of all, GIMP doesn't do multi-threading very well, in the sense
that few (any?) of the heavy filters are multi-threaded.
Second of all, why would it take long to "regain" multi-threading when
we start using GEGL for real? I expect us to make use of a
multi-threaded GEGL in the first GEGLifixed GIMP release.
My GIMP Blog:
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