Hey guys,

Listen, I hate to follow up my own post, but I need to save some of you some

A number of you are trying to help me out with some suggestions with regard
to my prior request, and I do really appreciate that.  However, most of the
suggestions that I am receiving so far are for programs such as Photoshop
and the GIMP that do NOT do vector/object oriented graphcis at all.  Such
programs are purely bitmapped image editors, and even though they may have
some very nice drawing, editing, and other image manipulation capabilities,
they won't meet the needs that I am looking for here.  In addition,
Photoshop has a maximum limit of 32K pixels in either the horizontal or
vertical dimension of an image, which I would prefer to avoid.  The GIMP
doesn't have a similar pixel count limitation (fortunately!!!), but again it
is only a bitmapped image editor, not a vector graphics program (unless I am
seriously missing something).

I know that I posted these questions to a couple of lists that primarily
deal with bitmapped graphics, but I was hoping that some of you out there
might also have some experience with vector and hybrid applications as well.
Basically, if you don't know what I'm talking about here, then it probably
isn't worth your time to reply.  But I appreciate all of the good intentions


----- Original Message -----
From: "Kevin Myers" <[EMAIL PROTECTED]>
To: "gimp users" <[EMAIL PROTECTED]>; "gimpwin users"
<[EMAIL PROTECTED]>; "ImageMagick Users"
Sent: Thursday, January 16, 2003 9:46 PM
Subject: Vector Drawing Program Suggestions

> Hi folks,
> I'm looking to purchase or download a combined vector drawing and bitmap
> image editing program, and was hoping that some of you might care to offer
> some suggestions.  My primary use for this program would be to overlay
> layers consisting primarily of various text, simple shapes, and freehand
> lines on top of scanned images of hardcopy maps.  Requirements that I have
> are as follows:
> 1. Runs under Windows.
> 2. Reasonably simple to learn and use.
> 3. Allows simple editing of bitmap images including cropping, rotating,
> flipping, resizing (including different scale factors on each axis), and
> some color manipulations.
> 4. Handles LARGE images (preferably exceeding 32K pixel limits per
> dimension).
> 5. Supports multiple layers, and the ability to enable/disable individual
> layers for printing.
> 6. Provides simple vector graphic object drawing tools, including shapes,
> text, freehand curves, color fills, and object grouping.
> 7. Provides manipulation capabilities for all objects such as rotating,
> flipping, resizing, and color and transparency changes.
> 8. Allows programmatic creation and manipulation of images via scripts
> can be created as simple ASCII files.
> 9. Handles both large format hardcopy devices and output tiling, along
> the ability to select a specifc portion of the image and scale for
> Previously, I have tried using a number of different applications, and
> haven't been impressed with any of them.  Among others, I've tried Jasc's
> Paint Shop Pro 7 and several different CAD programs, including a fairly
> recent AutoCAD release.  I have primarily actually used Corel Draw 10.
> all of these seem to come up short, primarily in 2 areeas: 1) ease of
> learning and use, and 2) image size limitations.
> My typical work flow goes something like this where the graphics that I
> to produce are concerned:
> 1. Scan in raw images, most line art, but some grayscale or color, many up
> to E size or even larger.  Minimum resolution that I use is 200 dpi, but
> most documents scanned from 300 to 800 dpi, depending on the potential
> to blow up the image to a larger scale and still retain decent resolution.
> 2. Sometimes stitch together images from multiple scans, which requires
> precise control over image rotation, especially for larger images.
> 3. Clean up, rotate, resize, and crop scanned images.
> 4. Create simple symbols as compount objects to be reused in map layers
> common features.
> 5. Create multiple map layers using vector based objects, including text,
> simple shapes, color fills, and grouped objects, some with transparency.
> 6. Select a specific portion and desired scale for the final map that I
> printed (Corel Draw is particularly awkward at this) then print it on
> a large format inkjet plotter (up to 54" width by essentially unlimited
> length), or on a smaller inkjet printer than can handle paper sizes up to
> 17" x 44".  When printing on the smaller printer, we often print maps on
> x 17" paper that are too large to fit on a single page, so the software
> have output tiling capabilities.
> 7. Enable/disable various layers, change map portions or scales, and print
> again until all desired maps have been created.
> 8. Sometimes I will want to script some of this process, and I may want to
> use an unrelated external program to help generate the necessary script.
> Both Corel Draw and a number of the other programs that I have tried do
> most of the capabilities that I need, with the primary exception of
> undesirable image size restrictions (typically 32K or 64K pixels per
> dimension).  However, I have not found any of these programs very easy to
> use so far.  I especially find Corel Draw's user interface to be
> particularly cluttered, confusing, and difficult to use.  My usage pattern
> with these graphics is to do very intense work over the space of several
> weeks, then to not use the program again for perhaps several months.
> this intervening time, I forget all of the essoteric nuances that are
> necessary to get the job done using these programs, and seems like I have
> learn them all over again each time.  This is especially true since I use
> large number of other highly complex programs in my work, all of which
> different ways of doing things.
> Can anyone help me out here with some good recommendations?  Thanks!
> s/KAM
> P.S. - Public domain, freeware, shareware, or inexpensive applications
> preferered, but I'd consider almost anything.

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