> Having tried out Liquid Rescale I'm very impressed. But does anyone have
> an idea about the size of image it can deal with in terms of memory
> requirements (I presume the Gimp setting Tile Cache size)?
> I've crashed it with a 700MB jpg setting Tile Cache Size to 3 GB (using
> Linux Mandriva 2007.0)
There should be best/worst-case estimates in the paper, but if not, it
probably depends on the algorithm.
But 700MB jpeg... that's pretty hard core :)
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