Jason Cipriani wrote: > Hypothetically speaking, if somebody were to sit down and try to work > on this in the far, far future, it seems like there would only be two > choices, both of them fairly straightforward (I'm new to gimp but > AFAICT there's no vector-graphics layers so both choices end up with > rasterized shapes). > > 1) It interacts with everything the same way the paint brush and > pencil do. Draw squares, circles, etc., directly on to current layer. > UI controls are similar to other paint programs... dragging boxes, > etc. > > 2) It behaves the same way a text layer does. Draw squares, circles, > etc. to new "primitive shape layer" (or whatever), and they can be > edited, scaled, rotated, whatever afterwards (this gives similar > functionality to vector-based squares and circles and things). > >
Thank you for the input. If someone sits down and writes a detailed specification* that gains popularity on the gimp-developer mailing list, chances are quite high that a hacker will eventually implement this. The daunting task is not writing the implementation itself, the daunting task is figuring out all the details. BR, Martin Nordholts * An example specification: http://gui.gimp.org/index.php/No_image_open_specification _______________________________________________ Gimp-user mailing list [email protected] https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-user
