wgtmac commented on code in PR #40594:
URL: https://github.com/apache/arrow/pull/40594#discussion_r1857674773


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cpp/src/parquet/encoder.cc:
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@@ -170,6 +179,7 @@ template <typename DType>
 void PlainEncoder<DType>::Put(const T* buffer, int num_values) {
   if (num_values > 0) {
     PARQUET_THROW_NOT_OK(sink_.Append(buffer, num_values * sizeof(T)));
+    unencoded_data_bytes_ += num_values * sizeof(T);

Review Comment:
   Yes, I think it is pretty straight-forward to implement other types (except 
for boolean). I don't want to add a byte array specific function or variable to 
the generic `Encoder` and `EncoderImpl` classes, which is ugly.



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