On Wed, May 06, 2009 at 01:55:13AM +0800, Wei Cao wrote: > So, my idea is add a bitmap cache for each character( or bitmap/gradient > filled shape only ), when a character is displayed for the first time, agg > renderer will draw in its bitmap cache, then next time the character is > showed, agg renderer could simply read from cache and do a blit. The cache > is cleaned only when the character is rotated or scaled,
I think this is a sensible idea. You'll just have to carefully design the strategies to decide when to create the cache and when to expire it. Patches are very welcome. --strk; Free GIS & Flash consultant/developer () ASCII Ribbon Campaign http://foo.keybit.net/~strk/services.html /\ Keep it simple! _______________________________________________ Gnash-dev mailing list Gnash-dev@gnu.org http://lists.gnu.org/mailman/listinfo/gnash-dev