i think you should implement SDLGui::resize_event() 2009/5/18 Andrea Palmatè <and...@amigasoft.net>
> this patch gain a 5-10% of cpu time depends from the size and type of the > swf file at leas on AmigaOS4 but i think it will be the same on other > platforms where SDL is used > > Now I'm trying to implement the resize event but, while the window and the > _offscreenbuf seems resized correctly, the movie has always the same size. > I've used the same way of other GUI like fltk for example > > Maybe the new width, height are not passed to agg renderer? > > See attached screenshot > > Andrea > > > > _______________________________________________ > Gnash-dev mailing list > Gnash-dev@gnu.org > http://lists.gnu.org/mailman/listinfo/gnash-dev > >
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