i was missing
resize_view(new_width, new_height);
Now it works like a charm.. :)
Andrea
Il giorno 17/mag/09, alle ore 19:35, Wei Cao ha scritto:
i think you should implement SDLGui::resize_event()
2009/5/18 Andrea Palmatè <and...@amigasoft.net>
this patch gain a 5-10% of cpu time depends from the size and type
of the swf file at leas on AmigaOS4 but i think it will be the same
on other platforms where SDL is used
Now I'm trying to implement the resize event but, while the window
and the _offscreenbuf seems resized correctly, the movie has always
the same size. I've used the same way of other GUI like fltk for
example
Maybe the new width, height are not passed to agg renderer?
See attached screenshot
Andrea
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