On Sun, May 17, 2009 at 06:55:40PM +0800, Wei Cao wrote: > sorry, I forgot to set _validbounds in the patch. here is the new patch.
Does it make sense for _validbounds and _drawbounds to be in the base SdlGlue class rather than SdlAggGlue ? Also, your patch contains namy lines in which only line-ending (from unix to windows) change. Could you clean that up for readibility sake ? Thanks a lot. --strk; > 2009/5/16 Wei Cao <cyg....@gmail.com> > > > Sorry, I don't know how to send the patch to bzr repository. > > > > Instead, I make a patch via bzr diff, is that enough? Laugh, this is my > > first time to use bzr. > > > > The hack on agg renderer is not stable now, I think I would spend more time > > on it before I contribute it. > > 2009/5/15 strk <s...@keybit.net> > > > > On Wed, May 06, 2009 at 01:55:13AM +0800, Wei Cao wrote: > >> > >> > I read gnash's source, and added a setInvalidatedRegions call in SDLGui, > >> to > >> > set invalidated regions in the renderer after movie_root::advance(), > >> before > >> > movie_root::display(). That helps a lot, but performance is still not > >> > satisfied. > >> > >> Would you mind contributing your patch to SDL gui ? > >> > >> --strk; > >> > >> Free GIS & Flash consultant/developer () ASCII Ribbon Campaign > >> http://foo.keybit.net/~strk/services.html /\ Keep it simple! > >> > > > > > _______________________________________________ > Gnash-dev mailing list > Gnash-dev@gnu.org > http://lists.gnu.org/mailman/listinfo/gnash-dev -- Free GIS & Flash consultant/developer () ASCII Ribbon Campaign http://foo.keybit.net/~strk/services.html /\ Keep it simple! _______________________________________________ Gnash-dev mailing list Gnash-dev@gnu.org http://lists.gnu.org/mailman/listinfo/gnash-dev