Rchitekt: Good idea. I think you can do the same thing or similar without scripting using this approach. At least you can create a grid of points on the surface, and cull points on the less curvature areas so you have a denser cloud of points in the areas with more curvature. Maybe you need a scripting component to sort the points and create an organized set of curves. This is an example of placing opaque panels where there's more curvature. It's a bit messy, but is some sort of example of placing denser material where needed without scripting: http://grasshopper3d.googlegroups.com/web/panelscurvature.jpg In this case there are two different densities of structure but you could have more or infinite.
David: Correct! I thought placing the curvature options window next to the grasshopper surface would fool everyone :( On Nov 5, 11:05 pm, Rchitekt <[EMAIL PROTECTED]> wrote: > pretty cool stuff... I was wondering if you could create a > tessellation pattern based on the mesh color... So that you could have > less structure on areas that are green and the curvature is pretty > mild. But in the Blue and Red areas, you could tesselate your surface > to generate a higher degree mesh. I was looking at a definition that > quantx posted > yesterdayhttp://groups.google.com/group/grasshopper3d/browse_thread/thread/bdc... > that pretty much did this. I was thinking that if you could create a > diagrid from the tessellation lines, that you could make an intuitive > structure that put more diagrid struts where it needed it, and removed > diagrid struts when the curvature didn't require it. I feel like > there could be some sort of union between his definition and your > gradient definition. Thoughts? > -Andy > > On Nov 5, 1:54 pm, visose <[EMAIL PROTECTED]> wrote: > > > A variation of the example i posted in this > > thread:http://groups.google.com/group/grasshopper3d/browse_thread/thread/bdc... > > (the previous example was a height map) > > > This is an example of gaussian curvature analysis using the new mesh > > and gradient > > components.http://grasshopper3d.googlegroups.com/web/curvatureanalysis.jpg > > One of the surfaces is rhino's built in curvature, the other is > > completely made in grasshopper, guess which!
