Rchitekt:
Good idea. I think you can do the same thing or similar without
scripting using this approach. At least you can create a grid of
points on the surface, and cull points on the less curvature areas so
you have a denser cloud of points in the areas with more curvature.
Maybe you need a scripting component to sort the points and create an
organized set of curves.
This is an example of placing opaque panels where there's more
curvature. It's a bit messy, but is some sort of example of placing
denser material where needed without scripting:
http://grasshopper3d.googlegroups.com/web/panelscurvature.jpg
In this case there are two different densities of structure but you
could have more or infinite.

David:
Correct! I thought placing the curvature options window next to the
grasshopper surface would fool everyone :(

On Nov 5, 11:05 pm, Rchitekt <[EMAIL PROTECTED]> wrote:
> pretty cool stuff... I was wondering if you could create a
> tessellation pattern based on the mesh color... So that you could have
> less structure on areas that are green and the curvature is pretty
> mild.  But in the Blue and Red areas, you could tesselate your surface
> to generate a higher degree mesh.  I was looking at a definition that
> quantx posted 
> yesterdayhttp://groups.google.com/group/grasshopper3d/browse_thread/thread/bdc...
> that pretty much did this.  I was thinking that if you could create a
> diagrid from the tessellation lines, that you could make an intuitive
> structure that put more diagrid struts where it needed it, and removed
> diagrid struts when the curvature didn't require it.  I feel like
> there could be some sort of union between his definition and your
> gradient definition.  Thoughts?
> -Andy
>
> On Nov 5, 1:54 pm, visose <[EMAIL PROTECTED]> wrote:
>
> > A variation of the example i posted in this 
> > thread:http://groups.google.com/group/grasshopper3d/browse_thread/thread/bdc...
> > (the previous example was a height map)
>
> > This is an example of gaussian curvature analysis using the new mesh
> > and gradient 
> > components.http://grasshopper3d.googlegroups.com/web/curvatureanalysis.jpg
> > One of the surfaces is rhino's built in curvature, the other is
> > completely made in grasshopper, guess which!

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