Hi Visose, "does the grasshopper material create multiple materials from one component if you input a list of values?"
Yes, the component that creates a material works just like any other component, if you have multiple inputs, you'll get multiple outputs. The problem is the preview component. I had to do some naughty hacky stuff to get this to work at all within the current system, and the need-a-separate-component-for-custom-previews solution is not to my liking at all. However, implementing it the way I would like it means weeks of development (luckily it wouldn't just benefit this one aspect, it would be a good improvement of the GH interface in general). At the moment the Preview component only looks at the first material in the input list, but I'll probably be able to fix that before I release this. -- David Rutten Robert McNeel & Associates On Nov 18, 11:41 pm, visose <[EMAIL PROTECTED]> wrote: > Fiiinally! :P So I guess you can't render them yet. Still, it will > assist the design process in several ways. It will let you see what > you are doing in large definitions and will allow you to make better > decisions thanks to the better visualization of the final product. > Btw, I guess it does, but to be sure: does the grasshopper material > create multiple materials from one component if you input a list of > values? This has to be! > > On Nov 18, 10:23 am, David Rutten <[EMAIL PROTECTED]> wrote: > > >http://groups.google.com/group/grasshopper3d/web/GH_Material_Override... > > > I still need to figure out how to include the material during baking > > though... > > > -- > > David Rutten > > Robert McNeel & Associates > > > On Nov 18, 7:06 am, taz <[EMAIL PROTECTED]> wrote: > > > > I spy the color component... > > > >http://grasshopper3d.googlegroups.com/web/TwoStepSubdivision.png > > > > taz > > > > On Nov 17, 7:14 am, David Rutten <[EMAIL PROTECTED]> wrote: > > > > > The next release of Grasshopper will have a very basic shading > > > > component which will allow you to display geometry with a custom made > > > > material or an existing RDK material. > > > > I haven't been able to make it work with Baking yet, but I may post- > > > > pone that until I've made a proper interface for this. > > > > > -- > > > > David Rutten > > > > Robert McNeel & Associates > > > > > On Nov 16, 11:42 pm, fraguada <[EMAIL PROTECTED]> wrote: > > > > > > Meshes are set up to receive per vertex color. > > > > > > Luis > > > > > > On Nov 16, 2:32 am, carter <[EMAIL PROTECTED]> wrote: > > > > > > > is there a way to color objects? > > > > > > i see color tools but i can't seem to make them input into anything. > > > > > > i am not interested in surface coloring. just something simple, like > > > > > > making a box appear blue, instead of red. i would love to control > > > > > > the > > > > > > color before baking it and after, so i can figure out which box is > > > > > > which... > > > > > > > thanks > > > > > > > carter
