Troy Guffey wrote: > -----BEGIN PGP SIGNED MESSAGE----- > Hash: SHA1 > > - ----- Original Message ----- > From: "Onno Meyer" <[EMAIL PROTECTED]> > > >> If your idea was to have fluid drops instead of splinters from a > >> hard material, I think the effect will depend from the size of the > >> drops, their mass and the structure of the target. But to be > >> honest, I doubt that it will have any positive effect at all - > >> otherwise, you would find such a grenade or warhead in the > >> arsenals of the armies of the world. Ok, I confess that this kind > >> of logic is not always compelling, but related to military issues > >> it worked most of the time. > >> > >> Regards > >> > >> Thomas Thrien > > > > The stuff also makes quite an environmental mess. While that didn't > > stop armies from building dirty and very effective weapons (cf DU), > > I believe that such considerations enter the balance. Is the slurry > > warhead good enough to justify the spills? > > > > OTOH, would the slurry have to be an uncommon/toxic material, and > > could this thing make a 'forensically deniable' KE weapon? > > My mage/combat-engineer character is contemplating using maintainable > Create Object to 'build' the warhead.
Unless he can build the warhead with mundane methods, he can't use magic to create it. -- A generous and sadistic GM, Brandon Cope http://www.geocities.com/copeab "It has fallen upon me, now and again in my sojurns through the world, to ease various evil men of their lives. I have a feeling it will prove thus with the Baron." -- Solomon Kane ("The Castle of the Devil", Robert E. Howard) _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
