Anthony replied to me:
> > I'm trying to justify the million-man transport, but only if it can 
> > be justified without too much fiat.
> 
> In the context of Vehicles, it's not really practical, as Vehicles 
> doesn't do much with size scaling. If you're using realistic mass 
> shielding and spin gravity, the most efficient habitats (per person 
> carried) are very large -- probably O'Neill cylinders or the equivalent 
> -- and hold an enormous number of people, but that tends to only make 
> sense if flight time is substantial.

Engines, reactors, power cells and life support scale roughly with 
loaded weight, but avionics are just required once (presumably one
redundant set, of course). So if the commo includes a 5,000-ton 
FTL communicator and the sensors include a few lightmonth-range 
FTL radars, it makes sense to build a megaton-range ship rather 
than a thousand kiloton-range ships.

Or maybe megaton-range freighters make sense in the setting, and 
the megaton evacuation transport uses freighter hulls and engines,
either refurbished or from the same standard plans. 

And if starship operation requires highly skilled human pilots, 
navigators, and engineers, and if the evacuation and colonization
requires many new ships, it might make sense to build in the tens 
or hundreds of kilotons, instead of single-digit kilotons, to 
save scarce/expensive crews. 
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