> Or maybe megaton-range freighters make sense in the setting, > and the megaton evacuation transport uses freighter hulls and > engines, either refurbished or from the same standard plans. > > And if starship operation requires highly skilled human > pilots, navigators, and engineers, and if the evacuation and > colonization requires many new ships, it might make sense to > build in the tens or hundreds of kilotons, instead of > single-digit kilotons, to save scarce/expensive crews.
The only thing I'm going to mention in this aspect is the prospect of what is known as a single point of failure. If a single megaton ship were to "fail" for what ever reason, where is the redundancy to maintain transportation needs? _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
