Onno Meyer wrote: > > * And where do they go? Is it a single earthlike planet, ten days of > FTL flight away, or are we talking about multiple worlds? > > I presume the destination world is habitable in a shirt-sleeve (or > at least coat-and-boots) environment, or the evacuation is a total > non-starter. > > But are there waiting apartment blocks and factory jobs, or will > each colonist get a box of tools, a bag of seed corn, and enough > food to last until the next harvest? That raises the question of > cargo capacity on the transport. > > * Does the destination world have enough transport infrastructure > to disperse the influx of colonists? If you think embarking a > million on a day is bad, how about unloading them? > > * How voluntary/desirable is the move? Are people desperately trying > to get the ticket out, are they desperately trying to avoid forced > transportation, or is it a careful deliberation weighing the pros, > cons, and incentives?
You may want to take a look at the "Night's Dawn" trilogy by Peter F. Hamilton. The first book, 'The Reality Dysfunction' has a lot of the action on a newly colonized world. Be warned, though - each book is somewhere around 1500 to 1800 pages. Damned good series, highly recommended. _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
