Regarding the pod/shuttle/starship model, I'm growing less 
convinced right now. 

If manned habitat pods are lifted into orbit, moved around, 
and finally attached to a starship for transfer, they need 
not just a "space-proof hull" (seal, radiation shielding, 
and decent DR) like a cargo pod, they should also have a 
redundant power supply, life support, etc. 

In a big ship, I can get away with a dozen systems rated 
at 10% of the required capacity, so ten out of twelve 
must be kept running, or something like that, plus repair
capacity to bring failed units back on line. 

In a smaller pod without engineering staff and workshops,
I would probably want 200% or 300% redundancy with two or
three systems, each capable of meeting a minimal demand.

Of course both tugs and starships could have some reserve
capacity; a loss of life support and power during docking 
ops would not be immediately fatal to the colonists. But 
that would imply specialized shuttles and ships -- normal
cargo boxes don't need life support, after all.

On the other hand, if the pods are to serve as habitats on
hostile worlds/moons, not just as colonists transfer pods, 
bringing enough life support for reliable operations is a 
feature, not a bug. You could assemble a modular base in 
the home system, run checks, and then spacelift the cans 
separately to the destination.
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