On Dec 19, 2010, at 4:38 PM, Max wrote: > I'm looking for some GMing advice. I'm running a Yrth based high fantasy > campaign. One of the characters is a were-eagle and the player is pretty > cocky. He does have a powerful (mathematically optimized) character. > > This weekend the group is on the verge of finishing an adventure. Their > one big task, which they will get to next session, will be to take out the > "evil mage". > > I'll have the group fighting the mage and last line of defense guards > without the use of missile weapons. Everything will have a Reverse Missile > on it. I want to ground the eagle, too. Anyone have any creative spell use > to keep the eagle on the ground? I'm more interested in ruffling his ego > than his feathers. > > Thank you. > > Max
The quick low tech solution would be Barbed netting. Hang it like a tent over the area. Keep in mind that narrow halls don't tend to have a lot of room overhead for something to fly in. Making the last battle underground would severely limit the eagle's advantages. -Bret If you like anime and Ninja, try the free web based anime parody game Billy vs Snakeman! http://www.animecubed.com/billy/?Gun_Bunny _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
