On Tue, 14 Jun 2011, Onno Meyer wrote:
Johannes wrote:
If the bioships have been gengeneered by humans*, it is likely that
cooperating with/working for humans is something they like on an
instinctive level.
Hello Johannes,
we are all driven by our instincts, but it is a mark of sentience
to be able to overcome them. So what if the bioship has been bred
by humans with a big gun -- space combat is dangerous, when it
isn't boring!
So thoose frolicking in astereoid belts on their own,
without a mission will likely be rare. Though the longer bioships already
exist, the larger the chance, that some subspecies has formed by ordinary
evolution.
Even if they like being around humans, why shouldn't they look for
fun-loving and risk-averse crews?
In that case it isn't on their own without a mission. I only got
interested in the thread, when i saw that it was about bioship society,
rather then stats, so i might have missed something from the beginning,
and rplied to an assumption that was not here there.
An other point to consider would be if there are ever really childlike
bioships? The bioship "brain" might mature in a different enviroment, like
propably a simulation and only be put in a real ship after it's grown up.
My assumption was that the brain grows with the ship, rather than
being implanted at some stage.
* Even if the bioship doesn't get delusional, what would the shock
of finding out about the sim do to the personality?
Unless you intentionally want shock, the natrual thing to do, would be to
tell them from the beginning, that they are now in a simulation, but will
be let out into reality later (if/when they behave and get good marks and
all). And tell them, where reality differes from the simulation especially
what the additional dangers in reality will be.
That way you have something similiar to a rite of passage.
You can even combine the idea with brains growing in the ships. if the
ships grow in "dry docks".
One mans groundfloor is an other mans earthmissle
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
Johannes Trimmel
@@@@@@@@@@@@@@@@
_______________________________________________
GurpsNet-L mailing list <[email protected]>
http://mail.sjgames.com/mailman/listinfo/gurpsnet-l