>The biggest problem I see with the Sky Captain planes is the transition 
>between 
>land and water. 
>

>
>Brandon

Yeah, I would treat them as reactionless thrusters. The prop is simply a 
special 
effect!
The big gas powered engine powers the thrusters and cg unit. That's how I did 
for my Crimson Skies inspired game where the PCs flew P-51s to the moon and had 
a dogfight against ME-262s over the Aitken Basin.
And yes, they switched to battery power in space. =)

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