Ok specking as on who has done some dirt sailing, Right off the bat I ponder what you could make the skids out of that would resist the abrasion of the sand.
On Fri, Aug 26, 2011 at 09:08, Onno Meyer <[email protected]> wrote: > > > * Ships balance the forces of wind over the sails and water > under the hull to run in any direction except directly > into the wind. Skids on the ground should be able to > substitute for keels. Wheels would be even better, of > course. > Yes, the idea behind Dirtsailers and IceBoats. > > * Running on broken or rocky/pebbly terrain will be > difficult. So the world should include vast 'seas of > sand'. > Kinda depends how good your suspension is for wheeled yachts controls how rough is handled.. We more than once sailed significant distances on dirt roads in Nevada. > * Getting over dunes will be really hard. How do you get > fine sand, strong winds, and no dunes? > This really depends on a lot of variables, there will be places that aren't a problem and places that are. In a lot of ways it is like sailing with lots of heavy swell. Though I would bet that most efficient coarse in an area of dunes would be parallel to the windward faces, on the ocean that would be asking to be knocked down. > > * Would fine dust help or hinder? Depends, most it is something to be delt with. The pilot will want googles and face covering as the dust gets everywhere. I assume that skids probably will kick up more than wheels. -- Evyn _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
