FYI - Suspend spell has the same problem that ward does. You need to know the spell you are suspending. The PC solved the problem with out using dispell magic. ;) -Sue
________________________________ From: Anthony Jackson <[email protected]> To: Susan Koziel <[email protected]>; The GURPSnet mailing list <[email protected]> Sent: Friday, April 13, 2012 4:48:52 PM Subject: Re: [gurps] Spell help - GURPS hive mind opinions requested On 4/13/2012 12:58 PM, Susan Koziel wrote: > > So does this mean that it would take her 3 seconds to dispell the > first hex? > > Which effectively makes this useless for combat? Do I tell the player > sorry you need to be not distracted for 3 rounds before you can begin > to dispell the first hex? Nah, you can just cast at penalties for being distracted. But yes, unless you use suspend spell, dispel magic not very useful in combat. _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
