Its not a course until the captain says it is, and some might like to see
the stars alive and real? Viewpoint to navigate and see things. Never know,
some captains might like to make sure they can still navigate via old style
means than modern sensors, and besides sensors do have a habit of breaking
at times.. Its why we in the US still have to have a hard connect from
driver to steering and its not all fly/drive by wire.. Maybe wire assist?

Mike


On Fri, Jun 22, 2012 at 10:32 PM, Onno Meyer <[email protected]> wrote:

> Mike wrote:
> > Also a view ports is a good place to go and get romantic.
>
> Hello Mike,
>
> that would be a reason for windows in the passenger cabins,
> not on the bridge. Unless discipline on those free traders
> is terribly lax.
>
> > And never know, some might have a religious view to present their new
> baby
> > to the Gods of space or something..
>
> There are some canonical weirdos in Traveller who think God
> is in jumpspace. They tend to open airlocks, not just gaze
> out of windows.
>
> > I know on normal ships if you want to be sea sick, stay down below decks,
> > but to not be, get on deck ad ride the storm out.
>
> Shouldn't be an issue in Traveller. For non-GT ships, you
> might get problems with spin gravity.
>
> And from another mail:
> > Nice to be able to astronavigate via old style instrumets and sight, jsut
> > in
> > case.
>
> They did it on Voskhod and Gemini. I don't think you could
> plot a Traveller jump that way.
>
> > As well as for the tourism factor.
> >
> > As well as some like to see the stars and not into being locked up in a
> > sphere or box or what ever for 100+ days.
>
> Again a reason to add windows to the cabins, or the galley,
> but no reason to have them on the bridge.
>
> PLEASE DO NOT CROSS-POST THIS TO OTHER MAILING LISTS.
>
> Regards,
> Onno
> _______________________________________________
> GurpsNet-L mailing list <[email protected]>
> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
>



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