On Fri, 13 Jul 2012, Onno Meyer wrote:
But propably you can use the
drive and other components for "new" freighters.
According to the rules in 3E, drives with the same hypershunt
factor have the same stats, regardless of ship mass. Does that
mean they are the same systems? Compare Traveller, where jump-1
for 600 dtons was not the same as jump-6 for 100 dtons.
I would figure that this is for futuristic drives GMs discretion.
Especially when you don't juryrig an engine, but you buy used ships, scrap
them and build new ones in a proper shipyard. What part of the engine are
the expensive parts, and can you reuse them, without expensive
manufacturing? I think this goes beyond the scope of the rules.
As long as you can't
operate multiple such components on one ship, to get more output, that
gives a size limit to the freighters. The surplus components might still
be in good working order, they just might be more scannable then newer
ones.
I've generally made the assumption that you can run multiple
hyperdrives at once, and that "soft" factors like the number
of engineers dictate the choice -- ten 100-ton drives need
more operators than one 1,000-ton drive, but they are more
redundant, so warships take multiple drives and freighters
take single ones. Same for the power cells. I design ships
with x thousand rE cells, and when it comes to the writeup
I group them into reasonable units.
You could also assume that only one hyperdrive can be used
at one time. That would mean redundancy comes at a much
higher cost.
(Side note -- can you run hyperdrives at less than maximum
speed, for less than maximum power? That could matter if
there are slight navigation errors, and ships have to make
an insystem jump after the interstellar jump.)
AFAIK there is no definite rule, a GM has to decide which way to go in a
particular campain.
By the way, can anybody think of a rule for the height limit
of a teleport projector? 3E Vehicles and UT give stats per
hex, without explicit volume limits.
* ISTR that the magic rules have something on per-hex spells
and covered volume. Could the analogy help? Where is it?
* If there is no firm limit, the munchkin answer would be
that there is no limit. I can add as much empty space as
I like. A 80' by 20' by 20' container could be turned on
the side and transported by a 20' by 20' platform.
* A less munchkin answer is to assume that the height limit
is in proportion to the area. A one-hex platform is 8' to
10' high. Same for other personnel transporters. For a
cargo transporter, the assumption is that height will be
in proportion to width, always the smallest dimension.
For that 80' by 20' by 20' transporter, I need a 80' by
20' platform.
* A harsh answer would be to assume that the volume of the
teleport projector component includes the volume over the
platform, with no way to add extra space. If the two tons
of hardware per hex are really dense, 80 cf allow 8' or
10' height.
How do weight volume and cost of the platform rise with size? If 10 1 hex
platforms are the same as one 10 hex platform, then i would assume
platforms have standard heights. If the 10 hex platform uses up more
space, is heavier and costs more, i would assume that the height is a
percentage of the area.
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