Hello everybody,

I'm thinking about archetypes and memes for a series of "Fast 
Courier" starships. What does "Fast Courier" mean?

* Speed over payload. 
* Not a scout. She carries people or cargo from planet A to 
  planet B, she doesn't map the destination world first. 
* Not a warship. If she is armed, that is for self-defense, 
  since she might carry valuable cargo. 

So what does that leave as concepts?

* The Serenity and the Millenium Falcon were freighters were 
  flexibility and speed counted for more than big cargo bays,
  but I've covered those memes with the TL10 and TL11 Light 
  Transports.
* Corporate Courier. Accountants will watch the bottom line, 
  but if it makes sense to spend some real money, this ship 
  does it. Possibly VIP quarters for a CEO or Executive VP.
* Parcel Service. One of thousands of similar ships, with 
  high speed and cargo rather than passengers. Still, few 
  amenities and large engines.
* Secure Armored Transport. Speed is important, but so is 
  security. 
* Diplomatic Courier. Not a warship, but the crew might be 
  seconded from the military. Good defenses, but no offense
  and no stealth -- "here I am, I'm legit".
* Criminal Courier ska smuggler. Might be disguised as a 
  Parcel Service ship. Memes include the blockade runner, 
  which tries to break through with high speed, and the 
  real smuggler, which tries to pass an inspection. Partly
  covered by my TL11 Light Transport and an earlier TL11
  ship.
* Spy Ship. Either a "normal" Parcel Service ship with a 
  few hidden sensors and commo systems (think black van)
  or a shiny VIP Courier with pop-up weapons (think Bond).
* Bounty Hunter. No proper badge, so the ship isn't armed, 
  but there are detention facilities inside. 
* Corporate Troubleshooter. Base 08/15 doesn't answer, and 
  the bosses don't want to call the Marines. Again a ship 
  which expects trouble, but isn't legally supposed to be 
  armed. Maybe this is better handled as a Scout or Salvage
  Tug variant.
* Medevac Ship. Not search and rescue, but rather the kind 
  of ship which takes injured people from a frontier world
  clinic to a proper core world clinic, if they can afford
  it.
* In many settings, civilian starships routinely go armed.
  In that case, replace "unarmed" with "light, legal guns".

Any thoughts? There are more than enough concepts to cover
seven TLs from 10 to 16, if all work out. 

Regards,
Onno
_______________________________________________
GurpsNet-L mailing list <[email protected]>
http://mail.sjgames.com/mailman/listinfo/gurpsnet-l

Reply via email to