On Sun, Sep 9, 2012 at 6:44 PM, Onno Meyer <[email protected]> wrote:

> So little ships are more interesting? I wrote 10- to 30-ton
> scouts, 100-ton freighters, 30,000-ton freighters, and I'm
> almost done with 30-ton couriers. What next?

Personally, I find little ships too unbelievable, unless you're in
space-fantasy land (Star Wars, etc.). In the campaign I'm currently
preparing (hard space opera, TL12, as little superscience as I think
my players will accept), I'm going for 10 to 30 K-ton ships, crew < 10
(lots of automation, of course). Think of Nostromo.

But I'm not using Vehicles, just the very simplified GURPS Starships rules.

    Juanma
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