On Tue, Nov 26, 2013 at 09:13:25PM +0100, Onno Meyer wrote: >Part of the problem is the assumption that antimatter power plants >hold fuel for five years. If you cut it down to just a few days of >endurance, each MW does 0.01 kt if the reactor explodes. A small >grav vehicle could have 2 MW, a big one 30 or 50 MW. Still enough >to wreck your neighbourhood.
While this isn't part of the rules, I gather that the people trying to design antimatter bombs in the real world have found that it's much easier to get a fizzle, an energy release over the span of seconds or minutes, than an actual explosion. More of a big hot fire than a bomb. R _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
