Brandon replied to me: > > On the other hand, three three-suit squads could reinforce > > all three maneuver companies of the battalion. They can then > > send one to each maneuver platoon. Meanwhile the battlesuit > > transport truck gets to carry their rucksacks. Penny-packet > > madness or a pragmatic solution? > > If you have 12 rather than 9 battlesuits, you can divide them up into
I would have 33% fewer battlesuit platoons in total. > 2, 3 or 4 suits elements. You could even even divide into two six suit > teams, which could then split into three pairs or two trios, as > required. That would mean frequent changes in the chain of command. If you have two-suit teams, two teams per squad, two or three squads per platoon, the teams always stay the same. If you split a six-suit squad into two-suit or three-suit teams, the teams must be reorganized. The US Army field manuals for HMMWV-based cavalry scout platoons talk about different team organizations, based on the need for multiple teams. Because Scouts are better qualified than line infantry? > I'm using powered armor and battlesuit as synonymous. Do you consider > them different things? The skill definitions from 3E say that battlesuits are armed while armored exoskeletons lack integral weaponry. Regards, Onno _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
