----- Original Message ----- > From: Onno Meyer <[email protected]> > > Brandon replied to me: >> > On the other hand, three three-suit squads could reinforce >> > all three maneuver companies of the battalion. They can then >> > send one to each maneuver platoon. Meanwhile the battlesuit >> > transport truck gets to carry their rucksacks. Penny-packet >> > madness or a pragmatic solution? >> >> If you have 12 rather than 9 battlesuits, you can divide them up into > > I would have 33% fewer battlesuit platoons in total.
But the same number of suits, with more flexibility in a battallion commander using them. >> 2, 3 or 4 suits elements. You could even even divide into two six suit >> teams, which could then split into three pairs or two trios, as >> required. > > That would mean frequent changes in the chain of command. If you > have two-suit teams, two teams per squad, two or three squads per > platoon, the teams always stay the same. If you split a six-suit > squad into two-suit or three-suit teams, the teams must be > reorganized. I don't see this as a problem. Command goes to the higher rank in the team, or if two men have equal rank, the more senior. > The US Army field manuals for HMMWV-based cavalry scout platoons > talk about different team organizations, based on the need for > multiple teams. Because Scouts are better qualified than line > infantry? Yes, I'd say they are. Training better than line infantry, not as good as special forces. Snipers and engineers would also fall into this category. >> I'm using powered armor and battlesuit as synonymous. Do you consider >> them different things? > > The skill definitions from 3E say that battlesuits are armed while > armored exoskeletons lack integral weaponry. Actually, I don't see anything in the Battlesuit skill description that if there aren't integral weapons, you must use the Exoskeleton skill. I also don't see why lack of built-in weapons would impose a -2 to kill. Brandon _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
