Brandon had battlesuits with disposable SAM or ATGM launchers in his TL8 platoon. I'm wondering if my TL10 company needs something like that, too.
* Are a few medium-sized missiles useful at this TL? I'm thinking about 300 or 400 lbs. total, perhaps two 150-lb. missiles or four 100-lb. missiles. Can one or two suits saturate the point defense of a high value target or do you need MUCH more? So far my "line" suits have six 6-lb. anti-battlesuit missiles each. What I'm thinking about now is a completely different league. * By TL10, suits have to be stealthy. I want internal mounts to protect the missiles from sensors. How and where do you mount them? In the body facing forward, a bit like a Battletech Elemental. Drawbacks: There is a limit how long each missile can be. The missiles probably have to go into separate launchers, which costs extra weight compared to a multi-tube launcher. In pods on the shoulders. This differs mostly in look-and-feel and in bookkeeping. In the body or a pod facing upward. First the launcher ejects the missile upwards, then it accelerates in the right direction. Brawbacks: Hard to use in enclosed spaces. It probably needs a brilliant seeker and an extra turn to detect the target. One or more tubes in each arm, with a look and feel like an "underbarrel" launcher under the forearm. Drawback: That feels like a secondary weapon. * What kind of warhead against a TL10 tank and/or dropship? Regards, Onno _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
