> Is there a reference (or a source file I've missed) which shows the
> relation between the TE_* messages on the server side and the
> functions used to create them on the client side?
> 
> Specifically, how do I create the beam cylinder or torus effects on the
> client side? There doesn't seem to be a direct EFX function to draw
> them.
> 
> -----------
> Cruise

See the common\const.h file for the TE_ client effects.

Jeffrey "botman" Broome

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