just check out the eFx api in the client. it SHOULD be self explanatory (its just like the te_'s except its called directly)
-omega Blackened Interactive http://www.nofadz.com/blackened IRC: irc.gamesnet.net channel: #blackened-interactive Assistant Coder, Underhive (http://www.underhive.com) ----- Original Message ----- From: "Cruise" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Tuesday, January 01, 2002 4:54 PM Subject: Re[4]: [hlcoders] Server to Client effects > > "Where on the client side are the SVC_TEMPENTITY type message picked up and > > handled?" > > > They are in the engine. You don't have access to the temporary entity > > effects code. > > Yeah, that's what I thought. > > > You can look through the Quake I source code (ftp.idsoftware.com) to see how > > the original Quake I TE_ effects were done. > > Worth a try, but Quake didn't have the effects I want to do, so likely > won't help much. > > > You send the TE_ network messages from the server to the client using > > MESSAGE_BEGIN(), WRITE_BYTE(), WRITE_LONG(), MESSAGE_END(), etc. There are > > examples in the SDK source code of sending temporary entity effects to the > > client. Just do a case sensitive search for "TE_" to find them. > > I'm well aware of the server side messages. I'd just like to do > all the effects client side with one message, rather than sending three > or four for each part. Anybody at Valve care to explain how they did > the beam cylinder effect? :D > > Or anyone else have any suggestions other than doing it manually with > the TriApi (which it's looking like I will have to do)? > > ----------- > Cruise > www.casual-tempest.net > www.wytedragon.com > opera.redeemedsoft.com > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

