Yeah, I did that door trick with my desert map.  But, I didn't wanna just do
that, I wanted to let the players actually run around way out there, and
hide out there...and just play out there.

Oh well, if it's not possible, I'll just stick with the limit.

JD


----- Original Message -----
From: "Tim Holt" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, January 28, 2002 5:31 PM
Subject: Re: [hlcoders] Making WorldCraft's editing area bigger?


> Well you might be able to make it bigger, but what do you do when you
> compile and your build tools say you've got a brush taht goes beyond the
> +/-4096 limit?
>
> There is one trick people have done.  Make a large brush that represents
> terrain or whatever you want beyond the "edge".  Now make the brush a
> func_door.  THen trigger the door to "move".  Such items can go outside
> the +/-4096 limit and still will be drawn.
>
> The new DoD 2.0 map "dog1" does this.  It visually extends the beach and
> water of the map beyond the "edge".
>
>
> HateFace wrote:
>
> > No, not Gearcraft...
> >
> > I read somewhere that you can make the editing area bigger for
Worldcraft.
> > I thought it said something about the registry, but I'm not sure.
Anyway
> > know how?
> >
> > JD
> >
> >
> > ----- Original Message -----
> > From: "Oskar 'Zoot' Lindgren" <[EMAIL PROTECTED]>
> > To: <[EMAIL PROTECTED]>
> > Sent: Monday, January 28, 2002 4:56 PM
> > Subject: Re: [hlcoders] Making WorldCraft's editing area bigger?
> >
> >
> >
> >>Not GearCraft?
> >>
> >>
> >>----- Original Message -----
> >>From: "HateFace" <[EMAIL PROTECTED]>
> >>To: <[EMAIL PROTECTED]>
> >>Sent: Monday, January 28, 2002 11:49 PM
> >>Subject: Re: [hlcoders] Making WorldCraft's editing area bigger?
> >>
> >>
> >>
> >>>I thought I read somewhere that you can make it bigger with this newer
> >>>Worldcraft.
> >>>
> >>>JD
> >>>
> >>>
> >>>----- Original Message -----
> >>>From: "Oskar 'Zoot' Lindgren" <[EMAIL PROTECTED]>
> >>>To: <[EMAIL PROTECTED]>
> >>>Sent: Monday, January 28, 2002 4:28 PM
> >>>Subject: Re: [hlcoders] Making WorldCraft's editing area bigger?
> >>>
> >>>
> >>>
> >>>>decompile?
> >>>>
> >>>>----- Original Message -----
> >>>>From: "HateFace" <[EMAIL PROTECTED]>
> >>>>To: <[EMAIL PROTECTED]>
> >>>>Sent: Monday, January 28, 2002 10:27 PM
> >>>>Subject: [hlcoders] Making WorldCraft's editing area bigger?
> >>>>
> >>>>
> >>>>
> >>>>>I want to make a big map.  I need to make WorldCraft's editing area
> >>>>>bigger...how do I do this?
> >>>>>
> >>>>>JD
> >>>>>
> >>>>>
> >>>>>_______________________________________________
> >>>>>To unsubscribe, edit your list preferences, or view the list
> >>>>>
> > archives,
> >
> >>>>please visit:
> >>>>
> >>>>>http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>>>
> >>>>>
> >>>>>
> >>>>_______________________________________________
> >>>>To unsubscribe, edit your list preferences, or view the list archives,
> >>>>
> >>>please visit:
> >>>
> >>>>http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>>
> >>>>
> >>>>
> >>>
> >>>_______________________________________________
> >>>To unsubscribe, edit your list preferences, or view the list archives,
> >>>
> >>please visit:
> >>
> >>>http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>
> >>>
> >>>
> >>_______________________________________________
> >>To unsubscribe, edit your list preferences, or view the list archives,
> >>
> > please visit:
> >
> >>http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>
> >>
> >>
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
>
>
> --
> I think...I think it's in my basement. Let me go upstairs and check.
> -M.C. Escher
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>


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