> dought it, it doesnt have access to your log files, im guessing it just
> refreses all the servers at time intervals and keeps the scores

Yes, I believe they use the "server info" network packet described in the
"server protocol.txt" file found in the "Server Info" folder of the
Half-Life SDK.

Since gamespy is querying the server directly, there isn't anything you can
do to filter out bots from the stats that it generates.  I would hope that
gamespy has some way to filter out WON IDs of 0 when it displays the stats
(since anytime the WON servers hiccup, everyone has a WON ID of 0).

If not, the only way you can keep bots off the top of the rankings is to not
let them get a point when they get a kill or capture the flag.  Of course
then you can't tell how well or poorly they are doing.

Jeffrey "botman" Broome

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