> If not, the only way you can keep bots off the top of the rankings is to not
> let them get a point when they get a kill or capture the flag.  Of course
> then you can't tell how well or poorly they are doing.

One alternative would be to modify the dedicated server code to only return
real player scores when queried by GameSpy.  Another would be to build another
frags/deaths tracking system into the mod DLLs, parallel to but separate from
the current system.  The server code that handles the queries would not be able
to see this parallel system, so in order to exclude bots from the scoring, you
would simply copy real player scores from the parallel system to the original
system but not the bot scores.

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