Make the bots have their own point system. Like the frags and kills but one just for damned bots. Then you would use botmans method with it too.
Sarge_Spank www.illicitstudios.com ----- Original Message ----- From: "botman" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, January 30, 2002 2:37 PM Subject: Re: [hlcoders] Powered by GameSpy > > dought it, it doesnt have access to your log files, im guessing it just > > refreses all the servers at time intervals and keeps the scores > > Yes, I believe they use the "server info" network packet described in the > "server protocol.txt" file found in the "Server Info" folder of the > Half-Life SDK. > > Since gamespy is querying the server directly, there isn't anything you can > do to filter out bots from the stats that it generates. I would hope that > gamespy has some way to filter out WON IDs of 0 when it displays the stats > (since anytime the WON servers hiccup, everyone has a WON ID of 0). > > If not, the only way you can keep bots off the top of the rankings is to not > let them get a point when they get a kill or capture the flag. Of course > then you can't tell how well or poorly they are doing. > > Jeffrey "botman" Broome > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

