I thaught Precache() was called within the weapon spawn,
does/is the weapon repeatidly respawn/ing?

> -----Original Message-----
> From: Paul 'MoOg' Samways [mailto:[EMAIL PROTECTED]]
> Sent: Tuesday, March 05, 2002 10:19
> To: [EMAIL PROTECTED]
> Subject: [hlcoders] Wierd repeated precache
>
>
> I've been watching our dedicated server and for several
> builds now it's been
> repeatedly listing two sound effects in the same way it does
> when going
> through all the precaches at level load. ie.
>
> PackFile: d:\sierra\half-life\valve\pak0.pak : sound/fvox/warning.wav
> PackFile: d:\sierra\half-life\valve\pak0.pak : sound/fvox/danger.wav
>
> repeated over and over again
>
> I've tried to duplicate it by logging on and repeatedly picking up and
> firing the weapon that uses those sounds when it overheats,
> but I can't
> always make it do it.
>
> I'm just really wanting to confirm that when these lines appear on  a
> dedicated server console, that it means the server is
> reloading that sound.
> Am I right? If so then something is really screwy with that
> weapon as it
> only loads those two in the precache like all the other
> weapons do for their
> effects :/
>
> MoOg
>
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