I thaught Precache() was called within the weapon spawn, does/is the weapon repeatidly respawn/ing?
> -----Original Message----- > From: Paul 'MoOg' Samways [mailto:[EMAIL PROTECTED]] > Sent: Tuesday, March 05, 2002 10:19 > To: [EMAIL PROTECTED] > Subject: [hlcoders] Wierd repeated precache > > > I've been watching our dedicated server and for several > builds now it's been > repeatedly listing two sound effects in the same way it does > when going > through all the precaches at level load. ie. > > PackFile: d:\sierra\half-life\valve\pak0.pak : sound/fvox/warning.wav > PackFile: d:\sierra\half-life\valve\pak0.pak : sound/fvox/danger.wav > > repeated over and over again > > I've tried to duplicate it by logging on and repeatedly picking up and > firing the weapon that uses those sounds when it overheats, > but I can't > always make it do it. > > I'm just really wanting to confirm that when these lines appear on a > dedicated server console, that it means the server is > reloading that sound. > Am I right? If so then something is really screwy with that > weapon as it > only loads those two in the precache like all the other > weapons do for their > effects :/ > > MoOg > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

